Lobbin Liu is a visual designer based in Brooklyn. Her research challenges design conventions by destructing and reconstructing situations and languages, redefining and misusing tools and technologies, and appropriating and recontextualizing senses and perceptions. She sets her sights on not only something conventionally appealing but also something that people usually ignore, avoid, or consider taboo. Intentionally or not, her works are rooted in the moments of discomfort within conventional beauty and allure. She seeks the poetic within the failures, dilemmas, confusions, clumsiness, and stupidities that she deals with every day.

Lobbin works in visual systems, spatial graphics, performance, motions, interactives, and more. Her works try to create unconventional experiences by fusing senses and by merging disciplines. Her collaboration with scientists, engineers, and musicians reimagines and breaks the boundary of what role design plays in various contexts. Her works have been juried and awarded by Tokyo TDC, New York TDC, GDC, Design360, etc, and have been exhibited in New York, Tokyo, Beijing, Los Angeles, Paris, Shanghai, and more. She has been invited to talk and critique at multiple academic and artistic institutions in the United States like Rhode Island School of Design, Parsons, New York University, Boston University, etc., and in China like Shanghai Institute of Visual Art, Graphic Design in China Committee, Shenzhen Technology University and more. Lobbin holds an MFA from the Yale School of Art and a BFA from RISD.

Lobbin also publishes under the name lob_in Press and works on visual identity under the name FDMT Design. To request for our work samples, please email lobbinliu@gmail.com